DUNGEON DIVERS

Dungeon Divers

Rules Document | Cards Document

Release Date: April 25th 2021

Platforms: Tabletop Simulator

Team Size: 5

Time Spent On Project: 2 months

Role: Developer, Game Designer, Graphic Designer, GitHub Master, Production Manager

Responsibilities: Organized and Directed Sprints, Developed Game in Tabletop Simulator, Collaborated on Game Design, Created Card Art, Managed and Troubleshot GitHub Version Control

Skills: Game Design, Production Management, Graphic Design

Engine & Tools: Tabletop Simulator, GitHub, Trello, Google Suite, Adobe Suite, Discord

OVERVIEW

Dungeon Divers is a card game where players take up different roles and work toward different goals hidden behind the fog of war.

This project was for a game design and development class at the Rochester Institute of Technology. This project was the culminating experience for the semester, where we put what we learned from previous analog game design experiences to the test.

We were constrained to using GitHub, Trello, and Tabletop Simulator for implementation.

Throughout this project, I was responsible for designing various elements of the game, drafting the rules, implementing the game in Tabletop Simulator, doing some of the card art, sprint management via Trello (especially managing scope creep), and source control management.

You can read the rules for the game here if you want to check it out.

Dungeon Divers in Tabletop Simulator

GALLERY

Dungeon Divers in Tabletop Simulator
A Dungeon Divers Item Card
A Dungeon Divers Monster Card
A Dungeon Divers Motivation Card
A Dungeon Divers Room Card
Dungeon Divers Rules 1
Dungeon Divers Rules 2
Dungeon Divers Rules 3
All Dungeon Divers Items
All Dungeon Divers Monsters
All Dungeon Divers Motivations
All Dungeon Divers Rooms